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Stereoscopic depth rendition
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Stereoscopic depth rendition : ウィキペディア英語版
Stereoscopic depth rendition
Stereoscopic depth rendition specifies how the depth of a three-dimensional object is encoded in a stereoscopic reconstruction. It needs attention to ensure a realistic depiction of the three-dimensionality of viewed scenes and is a specific instance of the more general task of 3D rendering of objects in two-dimensional displays.
==Depth in stereograms==
A stereogram consists of a pair of two-dimensional frames, one for each eye. Common to both are the widths and heights of objects; their depth is encoded in the differences between right and left eye views. The geometric relationship between an object's third dimension and these position differences is presented below and depends on the location of the stereo-camera lenses and the observer's eyes. Other factors, however, contribute to the depth seen in a stereoscopic view and whether it corresponds to that in the actual object; the act of viewing a stereoscopic display often alters observers' three-dimensional perception.〔Westheimer, Gerald (2011). "Three-dimensional displays and stereo vision". ''Proc. Roy. Soc. B'', 278, 2241-2248. .〕

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
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